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Cloudplayer pick which directory
Cloudplayer pick which directory





cloudplayer pick which directory
  1. #Cloudplayer pick which directory mod
  2. #Cloudplayer pick which directory update

#Cloudplayer pick which directory update

Would be awesome if we can fix this, so i never had to update manually again. To get german Cloud Player up and running in Nuvola, I simply copied the Folder /usr/share/nuvolaplayer/services/amazon to amazonde and changed all. (an extra one with the same text for server w/o SteamCMD) It is looking for the map/save in the "\bin\圆4" folder of the game instead of the "\saves" folder of the game.Īnd if i download the game from the website, and simply delete everything except the save,config, and server-settings files, then it works like a charm with the same batch. So you see the last three lines of the log?

#Cloudplayer pick which directory mod

Update state (0x5) validating, progress: 43.56 (210073003 / 482263429)Ġ.001 15:29:26 Factorio 0.13.16 (build 23939, win64, steam)Ġ.002 Program arguments: "Factorio.exe" "-start-server-load-latest" "-latency-ms" "150" "-autosave-interval" "10" "-autosave-slots" "6" "-allow-commands" "admin-only" "-server-settings" "server-settings.json"Ġ.002 Read data path: C:/Games/Factorio-Server_TEST/de/dataĠ.002 Write data path: C:/Users/Blackraz0r/AppData/Roaming/FactorioĠ.002 Binaries path: C:/Games/Factorio-Server_TEST/de/binĠ.042 Loading mod base 0.13.16 (a)Ġ.788 Info PlayerData.cpp:47: Local player-data.json unavailableĠ.788 Info PlayerData.cpp:52: Cloud player-data.json unavailableĠ.802 Info HttpSharedState.cpp:44: Downloading ġ.366 Info HttpSharedState.cpp:108: Status code: 200ġ.366 Info AuthServerConnector.cpp:160: Got token from auth server for username(Blackraz0r).ġ.372 Info Router.cpp:558: Router peerID(65535) shutting down.ġ.373 Info Router.cpp:594: Router state -> Disconnectedġ.374 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)ġ.374 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)ġ.375 Loading map C:\Games\Factorio-Server_TEST\de\bin\圆4ġ.395 Error MultiplayerManager.cpp:129: MultiplayerManager failed: "Error when opening C:\Games\Factorio-Server_TEST\de\bin\圆4\info.json for reading: No such file or directory"ġ.395 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(CreatingGame) to(InitializationFailed)ġ.396 Error Main.cpp:446: Couldn't load the game for MP: Error when opening C:\Games\Factorio-Server_TEST\de\bin\圆4\info.json for reading: No such file or directory Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Logging in user '*****' to Steam Public.Logged in OKĪpp_update 427520 -beta experimental validate Steam Console Client (c) Valve Corporation Redirecting stderr to 'C:\Games\Factorio-Server_TEST\steam\logs\stderr.txt'







Cloudplayer pick which directory